Image via Bethesda

Companions in Elderberry Scrolls Online will accompany players on adventures, and in combat. They can venture into most areas with players but will start out at Level ane when they are unlocked. Players will want to rank them up to truly take advantage of them in the game.

As players fight alongside their companions, they will level up. With the exception of their personal quests and rapport, which collectively represents the relationship between each character and the Companion, all Companion progress is business relationship-wide.

At first, companions will accept a limited set of ability bar slots, and a maximum potential level of twenty. They besides proceeds experience directly from gainsay, so players should be focus on fighting when trying to level them upwards. Equally they level up, companions gain health, spell and weapon impairment, and they gain more than power bar slots, more class abilities, and an ultimate ability which will unlock at Level 20.

Companions also share in whatsoever feel increasing effects that a thespian decides to apply, such as consumable boosters or holiday bonuses.

Companion Rapport

Rapport betwixt players and companions is vital and will dictate the overall relationship between the 2. Getting Rapport high enough will get players access to a companion'due south personal quest. All Companions take strong personal preferences which you tin can learn about through dialogue and experimentation in the world. If Rapport gets also low, a companion can go out for you for a time, making leveling them up incommunicable.

Rapport adjustments are displayed in existent time in the loot stream and have limitations on how frequently they can be triggered for both positive and negative rapport events. You tin always encounter the current rapport status on the overview window of the Companion UI.