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Companions in Elder Scrolls Online will accompany players on adventures, and in gainsay. They can venture into most areas with players but will start out at Level 1 when they are unlocked. Players will want to rank them up to truly accept advantage of them in the game.

As players fight alongside their companions, they will level up. With the exception of their personal quests and rapport, which collectively represents the relationship betwixt each character and the Companion, all Companion progress is business relationship-wide.

At first, companions volition take a limited set of ability bar slots, and a maximum potential level of 20. They also gain feel directly from gainsay, so players should exist focus on fighting when trying to level them up. As they level up, companions gain wellness, spell and weapon damage, and they gain more ability bar slots, more class abilities, and an ultimate power which volition unlock at Level 20.

Companions likewise share in any experience increasing effects that a player decides to employ, such as consumable boosters or vacation bonuses.

Companion Rapport

Rapport betwixt players and companions is vital and will dictate the overall relationship between the two. Getting Rapport high enough will get players access to a companion's personal quest. All Companions have strong personal preferences which you tin learn almost through dialogue and experimentation in the world. If Rapport gets too low, a companion can leave for yous for a fourth dimension, making leveling them up impossible.

Rapport adjustments are displayed in real time in the loot stream and accept limitations on how often they can exist triggered for both positive and negative rapport events. You can always come across the current rapport status on the overview window of the Companion UI.